Writer · Director · Problem-Solver
Emmett
Dunham.
I obsess over why some stories lodge in your head and refuse to leave. I write across film, theater, and games, working to make storytelling an experience again.
The through-line
The greats all start with a schtick. The oceanic Rapture. A nuclear Fallout. A time-traveling alien Doctor. But what keeps them alive is the experience: a world that breathes, characters built with sincerity, a story with weight and history. That's why I write.
Selected work
All work
01
Three fights. Three ways to run.
Flight Response · Short film
A runner, a dealer, and a businessman. Three flight responses to three different fights, an anthology on the oldest reflex there is.
Open project →
02
A play that never leaves the men's room.
Potty Talk · Two-act play
Eight young people, one filthy lock-less club bathroom, one night. A pressure cooker for modern masculinity that never lets them step outside.
Open project →
03
A whistle that's loudest once he's gone.
El Silbón · Animated musical short
The Llanos boogeyman, retold as the love song buried beneath the legend. A sound that travels backward through the dark, faintest when he is near. Part One performed live.
Open project →
From the notebook
Scratchings
A working notebook on what makes a story stick. The films, shows, and games behind my taste, and the thinking my own work comes out of. Field notes, not marketing.